OK, I tried to be funny with the title there. No more S&M innuendos, I promise.
Researchers from TAI-CHI (Tangible Acoustic Interfaces for Computer-Human Interaction), based “somewhere” in Europe, have developed techniques to locate the origin of vibrations on physical objects. The article discusses how the team has developed four main technologies, which I won’t go into here. What’s interesting is the second technique, called “time reversal”. I wonder how this works 🙂
“Time reversal is a beautiful technology,” he says. “Unlike TDOA, it works with any object and it does not require special materials. Because it needs only a single sensor and a normal computer, it is very simple and cost-effective. “
Actually, it has nothing to do with the fourth dimension and the space-time continuum. They explain:
“It works on the notion that each location on the surface of a solid generates a unique impulse response which can be recorded and used to calibrate the object. Time reversal works on 3D objects just as well as flat surfaces. “
Interesting applications: I guess we can create better punch/kicking arcade machines based on the damage you cause on something via vibrations, not just the offset momentum you create on the object by bashing the hell out of it. My dreams of a Taekwondo decent kicking machine can finally be realised!
Source: http://www.physorg.com/news116778958.html